paul@stagner:~$ ls -la ~/projects # 44 entries
Projects
From cluster-scale AI orchestration platforms to battle-tested infrastructure and dozens of shipped AAA game titles. Filter by category below to explore the catalog.
Featured Projects
A showcase of my recent work and personal projects, demonstrating various technologies and problem-solving approaches.
ClusterClaw
AI Orchestration
Cluster-scale orchestration platform for fleets of coding agents. Coordinates Claude Code, Codex, OpenClaw, Hermes and other models into observable, dependable automation — turning raw model capacity into production-grade engineering throughput.
AI Orchestration
Claude Code
Codex
OpenClaw
Hermes
Kubernetes
TypeScript
Daeloom AI
AI Orchestration
Intelligent architecture and agentic workflow platform designed to keep engineering teams locked on signal instead of infrastructure noise. Composable agent pipelines, guardrails, and evaluation built in.
AI Orchestration
Agentic Workflows
LLMs
MCP
Python
TypeScript
Daeloom Cloud
Infrastructure
The cloud backbone for agent-driven delivery: CI/CD automation, infrastructure-as-code, and self-healing pipelines that compress feedback loops and remove manual toil from the release process.
CI/CD Automation
Kubernetes
Terraform
AWS
Observability
Go
Vortexa — AI, Product & Platform Impact
AI Orchestration
Drove outsized impact across AI, product, optimization, and CI/CD automation. Designed intelligent architectures around AI usage and helped developers stay on signal versus infrastructure noise.
AI Orchestration
Product
Optimization
CI/CD Automation
Architecture
Super HiFi ML Audio System
AI/ML
Proprietary machine learning system for automated audio editing used by leading radio stations and companies worldwide. System utilizes AI and ML to automatically edit audio, significantly enhancing efficiency and earning industry recognition and awards. Led disruptive shift in sound engineering and radio editing workflows.
Python
Machine Learning
Audio Processing
AI/ML
AWS
Microservices
API Development

Bethesda.net Platform Infrastructure
Infrastructure
Scalable platform infrastructure supporting major game releases including Fallout 76 and Elder Scrolls Online. Managed AWS and Azure integrations, facilitating API communications for product teams. Earned credits in 32 games throughout career.
Go
Python
AWS
Azure
Kubernetes
Terraform
Splunk

ZeniMax BI Data Pipeline System
Data Engineering
Developed robust, high-availability solutions for the Business Intelligence department at ZeniMax Media. Focused on operational data with Splunk, utilizing AWS, SQL, Python, Java, and Apache NiFi for data modeling and warehouse integration.
Python
Java
Apache NiFi
SQL
AWS
Splunk

Multi-Client Consulting Solutions
Full Stack
Supported diverse clients including Playboy, Braintrust, Or Trax, PayRecs, Brave browser, MeUndies, and Cloud Life internal projects. Delivered impactful solutions leveraging various technologies and frameworks across different industries.
Python
Go
React
AWS
Docker
Microservices

Elder Scrolls Online Platform
DevOps
Engineered and operated the digital platform supporting studio games, including Elder Scrolls Online. Leveraged Chef for configuration management with ESXi and VCenter tools, handling infrastructure design for games, web applications, and internal tools.
Chef
ESXi
VCenter
Linux
Infrastructure Design

Distributed Systems Architecture
Backend
Designed and implemented distributed systems architecture for high-scale applications, focusing on reliability, performance, and maintainability.
Go
Python
Kubernetes
Redis
PostgreSQL

Ghostwire: Tokyo
Gaming
Contributed as Bethesda.net Engineer for this supernatural action-adventure game. Provided platform engineering support for the game's online infrastructure and services.
Go
Python
AWS
Kubernetes
Platform Engineering

Deathloop
Gaming
Worked as Engineer supporting the infrastructure for this innovative time-loop first-person shooter. Ensured reliable platform services for the game's unique multiplayer features.
Go
Python
AWS
Infrastructure
DevOps

The Elder Scrolls V: Skyrim - Anniversary Edition
Gaming
Provided Bethesda.net engineering support for the anniversary edition release. Managed platform infrastructure to support the enhanced version of this legendary RPG.
Platform Engineering
AWS
Go
Python

Doom Eternal
Gaming
Contributed as Engineer and Operations Infrastructure specialist for this fast-paced first-person shooter. Supported the game's online services and platform infrastructure.
Operations Infrastructure
AWS
Python
DevOps

The Elder Scrolls Online: Blackwood
Gaming
Served as Engineering Manager for this major expansion to The Elder Scrolls Online. Led engineering efforts to support the new content and features.
Engineering Management
AWS
Infrastructure
Leadership

Fallout 76
Gaming
Worked as part of the Operations Infrastructure Team for Bethesda's online multiplayer Fallout experience. Supported the game's complex server infrastructure and online services.
Operations Infrastructure
AWS
Python
Multiplayer Systems

Prey (2017)
Gaming
Contributed to the Operations Infrastructure Team for this sci-fi thriller. Supported the game's platform services and infrastructure requirements.
Operations Infrastructure
AWS
Platform Engineering

Dishonored 2
Gaming
Worked as System Engineer for Operations Infrastructure supporting this stealth-action game. Ensured reliable platform services for the game's launch and ongoing operations.
System Engineering
Operations Infrastructure
AWS

Doom (2016)
Gaming
Contributed as System Engineer for Operations Infrastructure for the reboot of the classic Doom franchise. Supported the game's multiplayer and platform services.
System Engineering
Operations Infrastructure
AWS

Fallout Shelter
Gaming
Worked as System Engineer for Operations Infrastructure supporting this mobile vault management game. Helped scale the infrastructure for the game's massive popularity.
System Engineering
Operations Infrastructure
Mobile Backend

Quake Champions
Gaming
Contributed as System Engineer for Operations Infrastructure for this arena shooter. Supported the game's competitive multiplayer infrastructure and services.
System Engineering
Operations Infrastructure
Multiplayer Systems

The Elder Scrolls: Legends
Gaming
Worked as System Engineer for Operations Infrastructure for this digital card game. Supported the game's online services and platform infrastructure.
System Engineering
Operations Infrastructure
Card Game Backend

Fallout 4
Gaming
Contributed as System Engineer for Operations Infrastructure supporting this acclaimed post-apocalyptic RPG. Provided critical infrastructure support for the game's platform services and backend systems during its successful launch and ongoing operations.
System Engineering
Operations Infrastructure
AWS
Linux

The Evil Within 2
Gaming
Worked as part of the Operations Infrastructure Team for this psychological horror sequel. Provided essential infrastructure support and DevOps expertise to ensure reliable platform services and backend systems for the game's launch and post-release operations.
Operations Infrastructure
AWS
Python
DevOps

Rage 2
Gaming
Contributed as part of the Operations Infrastructure Team for this open-world post-apocalyptic shooter. Provided platform engineering support and infrastructure expertise to ensure robust backend systems and reliable online services for the game's dynamic multiplayer features.
Operations Infrastructure
AWS
Python
Platform Engineering

Wolfenstein: Youngblood
Gaming
Worked as Operations Infrastructure Engineer for this cooperative first-person shooter set in the Wolfenstein universe. Provided critical infrastructure support and platform engineering expertise to ensure reliable backend systems and online services for the game's cooperative multiplayer features and cross-platform functionality.
Operations Infrastructure
AWS
Python
Kubernetes

Wolfenstein: Cyberpilot
Gaming
Contributed as Operations Infrastructure Engineer for this VR first-person shooter experience in the Wolfenstein universe. Provided specialized infrastructure support and platform engineering expertise to ensure reliable backend systems and services for the game's immersive VR gameplay and unique virtual reality requirements.
Operations Infrastructure
AWS
Python
Kubernetes

The Elder Scrolls Online: Morrowind
Gaming
Worked as part of the Operations Infrastructure Team for this major expansion to The Elder Scrolls Online. Provided critical infrastructure support and system engineering expertise to ensure reliable platform services and backend systems capable of handling the expansion's increased player load and new content delivery requirements.
Operations Infrastructure
AWS
System Engineering

The Elder Scrolls Online: Summerset
Gaming
Served as Data Engineer for this major expansion to The Elder Scrolls Online. Focused on data engineering contributions including building robust data pipelines, implementing data ingestion systems, and optimizing data workflows to support the expansion's analytics and business intelligence requirements using modern data engineering tools and practices.
Data Engineering
Python
Apache NiFi
SQL
AWS

The Elder Scrolls Online: Elsweyr
Gaming
Contributed in dual roles as Security Operations Center Analyst and Operations Infrastructure Team member for this major expansion to The Elder Scrolls Online. Provided comprehensive security monitoring and infrastructure support, ensuring robust platform security and reliable backend systems to support the expansion's new content and increased security requirements.
Operations Infrastructure
Security
AWS
Python

The Elder Scrolls Online: Greymoor
Gaming
Worked as Operations Infrastructure Engineer for this major expansion to The Elder Scrolls Online. Focused on infrastructure engineering contributions including container orchestration, platform optimization, and scalable backend systems to support the expansion's new content delivery and enhanced multiplayer features using modern DevOps practices.
Operations Infrastructure
AWS
Python
Kubernetes

Doom 64
Gaming
Contributed as Operations Infrastructure Engineer for the re-release of this classic Doom title on modern platforms. Provided essential infrastructure support and DevOps expertise to ensure reliable platform services and backend systems for bringing this beloved retro shooter to contemporary gaming platforms, supporting cross-platform functionality and modern online features.
Operations Infrastructure
AWS
Python
DevOps

Doom Eternal: The Ancient Gods - Part One
Gaming
Worked as Engineer and Operations Infrastructure specialist for this major DLC expansion to Doom Eternal. Provided comprehensive engineering support and infrastructure expertise to ensure robust backend systems and reliable platform services for the DLC's new content delivery, enhanced gameplay features, and seamless integration with the base game's online infrastructure.
Engineering
Operations Infrastructure
AWS
Python

Doom Eternal: The Ancient Gods - Part Two
Gaming
Contributed as Engineer for this concluding DLC expansion to Doom Eternal. Provided advanced engineering support and platform engineering expertise to ensure robust backend systems and reliable platform services for the DLC's final content delivery, culminating gameplay features, and seamless integration with existing game infrastructure using modern platform engineering practices.
Engineering
AWS
Python
Platform Engineering

Doom³
Gaming
Contributed to the Operations Infrastructure Team for the PlayStation 4 re-release of this classic sci-fi horror shooter. Provided essential infrastructure support and platform engineering expertise to ensure reliable backend systems and platform services for bringing this atmospheric Doom experience to modern PlayStation 4 platform with enhanced features and cross-platform compatibility.
Operations Infrastructure
AWS
Platform Engineering

Doom II
Gaming
Worked as part of the Operations Infrastructure Team for the PlayStation 4 re-release of this legendary sequel. Provided critical infrastructure support and platform engineering expertise to ensure robust backend systems and reliable platform services for bringing this classic fast-paced shooter to modern PlayStation 4 platform with updated features and online capabilities.
Operations Infrastructure
AWS
Platform Engineering

The Ultimate Doom
Gaming
Contributed to the Operations Infrastructure Team for the PlayStation 4 re-release of the original groundbreaking first-person shooter. Provided essential infrastructure support and platform engineering expertise to ensure reliable backend systems and platform services for bringing this iconic gaming milestone to modern PlayStation 4 platform with enhanced compatibility and features.
Operations Infrastructure
AWS
Platform Engineering

The Elder Scrolls: Blades
Gaming
Worked as part of the Operations Infrastructure Team for this mobile RPG set in The Elder Scrolls universe. Provided critical mobile backend infrastructure support and platform engineering expertise to ensure reliable server systems, scalable mobile services, and robust backend architecture capable of supporting the game's cross-platform functionality and mobile-specific requirements.
Operations Infrastructure
Mobile Backend
AWS
Python

Prey: Mooncrash
Gaming
Served as Data Engineer for this innovative DLC expansion to Prey. Focused on data engineering contributions including building robust data pipelines, implementing analytics systems, and optimizing data workflows to support the DLC's procedural generation features and player behavior analytics using modern data engineering tools and practices.
Data Engineering
Python
Apache NiFi
SQL
AWS

Prey: Typhon Hunter
Gaming
Worked as part of the Operations Infrastructure Team for this multiplayer DLC expansion to Prey. Provided essential infrastructure support and platform engineering expertise to ensure reliable backend systems and multiplayer services for the DLC's asymmetric multiplayer gameplay, supporting real-time player interactions and seamless online functionality.
Operations Infrastructure
AWS
Python
Multiplayer Systems

The Elder Scrolls V: Skyrim - Special Edition
Gaming
Contributed as System Engineer for Operations Infrastructure supporting the special edition release of this legendary RPG. Provided critical system engineering and infrastructure support to ensure reliable platform services and backend systems for bringing the enhanced version of Skyrim to modern platforms with improved graphics, stability, and cross-platform functionality.
System Engineering
Operations Infrastructure
AWS

Dishonored: Death of the Outsider
Gaming
Served in Business Intelligence role for this standalone expansion to the Dishonored series. Focused on business intelligence contributions including data analysis, performance metrics tracking, and analytical insights to support the game's development and post-launch optimization using advanced BI tools and data analysis methodologies.
Business Intelligence
Data Analysis
SQL
Splunk

Quake (2021)
Gaming
Contributed as Engineer for the modern re-release of the classic Quake on contemporary platforms. Provided advanced engineering support and platform engineering expertise to ensure robust backend systems and reliable platform services for bringing this legendary first-person shooter to modern gaming platforms with enhanced features, cross-platform compatibility, and updated online functionality.
Engineering
AWS
Python
Platform Engineering

Ghostwire: Tokyo - Prelude: The Corrupted Casefile
Gaming
Worked as Bethesda.net Engineer for this prelude content to Ghostwire: Tokyo. Provided specialized platform engineering support and backend infrastructure expertise to ensure reliable content delivery systems and platform services for this supernatural thriller's prelude experience, supporting seamless integration with the main game's online infrastructure and content distribution.
Platform Engineering
Go
Python
AWS
